The berserker is the most specialized class within the Belato Union when it comes to physical attacks. They fight without defense just like the legendary ‘light warriors’, who have inherited the name. They have special abilities which allow them to use maximum force with minimum postponement, and also make the opponent dull and slow.
Double Crash : A strong continuous attack by rotating the body. The destruction is weak but has short delays.
Rabering Bless : Decreases the opponent’s speed for a short period..
Beast Eye : Increases one’s strength and evasion for a short period.
At first, the Armsman class was created for researching various weapons, but now they have studied the keen effects of mace weapons and have taught themselves unique mace skills. By creating a balanced workshop, they have the ability to scatter the opponent’s rhythm.
Judgement : Creates a small earthquake with the mace and stuns the opponent.
Stamina Zero : Greatly decreases the opponent’s SP and blocks SP recovery for a short period.
Perfect : Increases one’s accuracy rate for a short period.
The Shield Milers stand in front of the line in battles to protect their allies. They can handle shields better than anyone, and can receive no damage in almost all attacks. They have learned to exert the holy force and absorb health from the opponent.
Buildup Defense : Increases one’s defense and shield block percentage.
Blood Sucking : Decreases opponent’s HP, and increases one’s HP.
Taunt : Increases the AP in a certain area and makes them attack the one who cast the spell.