Just like the force, Animus’ first stage of existence was ‘Liber’. Animus Liber is purchasable in ‘Force Stores’, and is attached the same way as the Force Liber. To activate the Animus Liber, Press Animus Information window (U / CTRL+U) and attach it.
After pressing the Animus Information window (U / CTRL+U), right click on the Animus you wish to summon; with an animation effect, it will be summoned. And at the bottom of the ‘character information window’, there will be an Animus interface mark. In order to remove summon, right click on the Animus icon shown at the ‘Animus information window’ just like when you activate summon.
After pressing the Animus Information window (U / CTRL+U), right click on the Animus you wish to summon; with an animation effect, it will be summoned. And at the bottom of the ‘character information window’, there will be an Animus interface mark. In order to remove summon, right click on the Animus icon shown at the ‘Animus information window’ just like when you activate summon.
Below the ‘character status window’, the ‘Animus status window’ will take place, and if you put your mouse over at the ‘Command’, the Animus control menu will appear.
Attack the targeted opponent Attacks the currently targeted monster or other race.
Attack
: Attacks the opponent which the player (who summoned Animus) is attacking.
When the character moves to another place, the Animus follows automatically.
Move
The character moves along the traces without attacking.
Animus Rest Allows the Animuses, who have been sealed in the force river, to take a long break.
Fast Recall Concentrates on one’s force to enable continuous summoning.
Maximum Summon Concentrates one’s force at Animus, and allows the Animus to show its true power.