RF Online - "The beginning to the new world"
 
Gage Number of Gages Description
0 At least four levels lower than the player
1 1~3 levels lower than the player
2 Equal level as the player
3 One level higher than the player
4 Two levels higher than the player
5 Three levels higher than the player
6 Four levels higher than the player
7 Five levels higher than the player
 
 Normal Most common monsters.
 Ace Ace monsters have five times the HP and twice the accuracy of normal monsters and they give up more experience of nine times the critical probability.
 Champion Champion monsters have twice the HP of ace monsters. They give up more experience.
 Elite Elite monsters have twice the HP of champion monsters.
 Pit Boss Boss monsters in RF Online are called pit bosses. These are tough monsters a player is bound to confront after a certain amount of hunting. For example, a pit boss may appear in an everyday hunting course of a 10~20 level player in order to protect its own terrain. Thus, pit bosses may be interpreted as the head of groups of monsters who protect the region for them.
 
 
 
 
Monsters’ hostility points increase when they are exposed to threats or dangerous behavior. Once their hostility point increases, they will strike a player first or act in a similar behavior.
1. When attacked by player
  When multiple players attack a monster, it will attack the player who dealt the most damage.
2. When de-buffed by player
  On top of direct attacks, de-buffs of the curse class will also induce a monster to attack the player who casted it.
 
 
 
You can earn experience points from hunting monsters in two ways. One, you can hunt a monster and earn experience points directly proportional to the damage you dealt and two, you can earn experience points from taking down a monster completely. Thus, you gain experience for every damage point and additional experience for finishing.
 
 
 
 
The following changes take effect depending on the difference between the player level and the monster level.
  Monster name in red Monster name in white
Gaining Experience Experience points gained as usual Cannot gain experience points
Obtaining Item Item obtained as usual - Normal monster : applied for level differences of four or more and 10% decrement per level from four levels
- Ace monster : applied for level differences of three or more and 10% decrement per level from three levels
(drop rate is maintained for pit boss monsters)